Friday, June 2, 2023

Added this object : file_map.h



it connects stuff for us inside the software

To Implemented auto generation of projects

 Connected and linked files inside our project could be used in the mappper tool (in development). A more advanced connections or all connections in one place. In here it is used for development. We don't need knowledge on "framework" it kind know that for us.

Another placed is used is in the tutorial tool . For example we could know what files are using this tutorial. It connect a tutorial to files that are using that kind of theme.

Auto generation of projects also used : so we know what we need to include, and what kind of functionalitys, If we create a simple program that needs : a interface, text, math, operating system. The software knows what that files are and do to include and connect to mount the software.

[code]
file_map.h

char file_name;
int file_hierarchy;    // order of include;
char file_functions[];     // functions it uses
char file_functionality; // what it does
char file_dependency's; // what it inherit
char file_theme; // the theme of the file or object "colors"
char file_operating_system;
char file_description;
char file_tutorials;
char file_types; // what kind of data it handles, jpg, models, etc...
char file_structure // where is loaded from or group of files, example : application structure
char file_description  // loads the description from the file.  

[/code]

The other part is to store. We store stuff in the .txt files so we could also map a library used in C. External library, or a piece of code, from some kind of framework. It probably need also to link external files. If the framework is installed. We also could add parts of external code to our program.

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